About

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Sam Weiller is a Product Designer, currently living in San Francisco.

 

About Me

I am a UX and Experience Designer, currently working at Apple’s Special Projects Group. Before Apple, I worked at Walt Disney Imagineering as a Product Designer. My goal is to create products and experiences that are not only usable and useful for their users, but that are also delightful and enjoyable to use. I am passionate about technology that does good in the world: tech for social justice, education, positive change, and experiences that just make people happy.

I’ve had a very winding path to get where I am now. In my undergrad at the University of Rochester, I double majored in Music Composition and Brain & Cognitive Sciences. This brought me down to Atlanta, where I did psychology research full time at Emory University, while simultaneously working as a music director and sound designer at a local community theatre.

In 2015, I realized academic psychology research wasn’t for me, moved across town, and started on a Masters in Human-Computer Interaction at Georgia Institute of Technology. At Tech, I dabbled in everything from industrial design to interactive technology to dog wearables to service design, but ended up doing my deepest dives in UX Design and UX Engineering.

Currently, I am working at Walt Disney Imagineering as a Product Designer, leading a project focused on internal software used to design and review upcoming theme park attractions. Before this role, I also worked in a more textbook UX Designer position, as well as doing front-end web development and backend Python development.

Outside of work, I’m always working on new and old hobbies, including playing & writing music, photography, Dungeons & Dragons, travel, and hanging out with my dog, Guardian. I’d love to chat about any of these things in addition to my work, so send me a message!

 

 

What I’m Listening To…

Not Another D&D Podcast

Where I’m Going Next…

Philadelphia

What I’m Reading…

Transgender History